About

Summary
I got my start working in the tech industry with autonomous vehicles, this is where I learned the magic of various game development tools. I love learning new things, and am always happy to volunteer to jump into unfamiliar territory. For me, it’s the journey that counts, and I try to enjoy every last second of it.
Professional Games
Currently working on an unannouced multiplayer multi-industry sim game
Games-adjacent Work
Skills and Tools
Primary
- C++
- Unreal Engine (4.27, 5+)
- Blueprints, Animation blueprints
- Chaos Physics
- Gameplay Ability System (GAS)
- Multiplayer / Replication
- Physics & 3D Math
- Optimization
- Debugging
- Perforce, Git, SVN
- Rider
Secondary
- C#
- Unreal Engine
- Unreal Editor For Fortnite & Verse
- Unreal Motion Graphics (UMG) & Common UI
- Gauntlet
- PCG, Voxel
- Consoles (Xbox & PlayStation)
- Extended reality
- System integration
- Visual Studio, VS Code
- Jira

